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Dolby ac3 codec for gom player
Dolby ac3 codec for gom player












  1. #Dolby ac3 codec for gom player plus
  2. #Dolby ac3 codec for gom player windows

If the input type is mono, stereo, or dual-mono (all without LFE channel), the only valid value is 2, for stereo output. The decoder cannot change the sampling rate of the stream. The output sample rate must be identical to the input sample rate. The following table lists the required and optional attributes for the output media type. IEEE 32-bit floating-point PCM audio Windows 10: stereo, 5.1, 7.1 Previous versions: stereo, 5.1ġ6-bit PCM audio Windows 10: stereo, 5.1, 7.1 Previous versions: stereo, 5.1

#Dolby ac3 codec for gom player plus

KSDATAFORMAT_SUBTYPE_IEC61937_DOLBY_DIGITAL_PLUSĭolby Digital Plus audio formatted for HDMI digital output. Subtypeĭolby AC-3 audio formatted for S/PDIF digital output. The Dolby audio decoder supports the following output subtypes.

dolby ac3 codec for gom player

In addition, channel configurations 1/0, 2/0, 3/0, 2/1, 3/1, and 2/2 may also appear with an LFE channel. Channel configurationĠx3 ( SPEAKER_FRONT_LEFT SPEAKER_FRONT_RIGHT)Ġx7 ( SPEAKER_FRONT_LEFT SPEAKER_FRONT_RIGHT SPEAKER_FRONT_CENTER)Ġx103 ( SPEAKER_FRONT_LEFT SPEAKER_FRONT_RIGHT SPEAKER_BACK_CENTER)Ġx107 ( SPEAKER_FRONT_LEFT SPEAKER_FRONT_RIGHT SPEAKER_FRONT_CENTER SPEAKER_BACK_CENTER)Ġx33 ( SPEAKER_FRONT_LEFT SPEAKER_FRONT_RIGHT SPEAKER_BACK_LEFT SPEAKER_BACK_RIGHT) or 0圆03 ( SPEAKER_FRONT_LEFT SPEAKER_FRONT_RIGHT SPEAKER_SIDE_LEFT SPEAKER_SIDE_RIGHT)Ġx37 ( SPEAKER_FRONT_LEFT SPEAKER_FRONT_RIGHT SPEAKER_FRONT_CENTER SPEAKER_BACK_LEFT SPEAKER_BACK_RIGHT) or 0圆07 ( SPEAKER_FRONT_LEFT SPEAKER_FRONT_RIGHT SPEAKER_FRONT_CENTER SPEAKER_SIDE_LEFT SPEAKER_SIDE_RIGHT)Ġx3F ( SPEAKER_FRONT_LEFT SPEAKER_FRONT_RIGHT SPEAKER_FRONT_CENTER SPEAKER_LOW_FREQUENCY SPEAKER_BACK_LEFT SPEAKER_BACK_RIGHT) or 0圆0F ( SPEAKER_FRONT_LEFT SPEAKER_FRONT_RIGHT SPEAKER_FRONT_CENTER SPEAKER_LOW_FREQUENCY SPEAKER_SIDE_LEFT SPEAKER_SIDE_RIGHT)ģ/2/2 + LFE Dolby Digital Plus only.Ġ圆3F ( SPEAKER_FRONT_LEFT SPEAKER_FRONT_RIGHT SPEAKER_FRONT_CENTER SPEAKER_LOW_FREQUENCY SPEAKER_BACK_LEFT SPEAKER_BACK_RIGHT SPEAKER_SIDE_LEFT SPEAKER_SIDE_RIGHT) The following table lists the supported Dolby channel configurations. If the attribute is not set, the decoder uses a default channel mask, based on the number of channels. If specified, the value must be consistent with the number of audio channels. Specifies the assignment of audio channels to speaker positions. If this attribute is not set, the default value is 2 (stereo). Valid values are in the range 1 (mono) to 8 (7.1 channel configuration). Number of channels, including the low frequency (LFE) channel, if present. Dolby AC-3 streams are limited to the three highest rates in this list.

dolby ac3 codec for gom player

If this attribute is not set, the default value is 48000. The following table lists the requires and optional attributes for the input media type. This subtype can be used interchangeably with MEDIASUBTYPE_DOLBY_AC3. Subtypeĭolby Digital audio see Audio Subtypes.

dolby ac3 codec for gom player

The Dolby audio decoder supports the following input subtypes. The class identifier (CLSID) of the Dolby audio decoder is CLSID_CMSDDPlusDecMFT, defined in the header file wmcodecdsp.h. The decoder can also convert a Dolby Digital Plus stream to Dolby Digital format for AC-3 S/PIDF output, or format a Dolby Digital Plus stream for HDMI digital output.

#Dolby ac3 codec for gom player windows

For versions of Windows prior to Windows 8, the Microsoft implementation of the Dolby Digital technology is restricted under terms of the Dolby Digital licensing program to use by Microsoft applications.įor more information about these formats, refer to Advanced Television Systems Committee (ATSC) document Digital Audio Compression Standard (AC-3, E-AC-3) Revision B.














Dolby ac3 codec for gom player